


Alternatively, I would test Selesnya Enchantments, which did well against Rakdos Midrange, and figure out how it can be tuned to improve against Mono-White Midrange and Esper Legends. Instead, I would look at Azorius Soldiers, Domain Control, and Rakdos Reanimator as decks that have an inherently strong matchup against Mono-White Midrange, and I would try to shore up their weaknesses against Esper Legends and Rakdos Midrange by finding the right sideboard configurations. Aggro decks like Selesnya Toxic or Mono-Red Aggro performed poorly against these big three, so they would not be my prime candidates for consideration.
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If I were competing in the Pro Tour and there would not be a new set release, then I would focus my efforts mainly on these "big three" decks, ignoring Grixis Midrange as it fell out of favor near the end. However, the advantages were typically small: these matchups were close to 60%-40% or 55%-45% across the Regional Championships, which means that good technical play or clever sideboard tweaks can swing things around. This yielded a rock-paper-scissors metagame at the top tables, where Rakdos Midrange beat Esper Legends, Esper Legends beat Mono-White Midrange, and Mono-White Midrange beat Rakdos Midrange. Rakdos Midrange, in turn, was weak to Mono-White Midrange. However, it struggled against Rakdos Midrange, which proved to be the superior version of Grixis Midrange near the end of the Regional Championship cycle. Across all events, Esper Legends had the best win rate against the field, and it performed well in nearly every matchup. These cards are considered staples of the format, especially for interactive midrange strategies.Īlthough Grixis Midrange started out as the number one deck to beat in Standard, Esper Legends slowly took over that mantle. The most-played nonland cards across all main decks and sideboards were Cut Down Fable of the Mirror-Breaker Reckoner Bankbuster Go for the Throat Bloodtithe Harvester and Sheoldred, the Apocalypse.

The "Other" category included such spicy deck archetypes as Four-Color Legends, Jeskai Control, Mono-White Aggro, Izzet Powerstones, Rakdos Sacrifice, RataBlade Combo, and Gruul Modified, all of which carried at least one player to a Pro Tour invite. In this table, each archetype name hyperlinks to a well-performing, representative decklist. Regional Championship, which had an attendance of over 900 players, it accounts for developments from all regions throughout the entire cycle. While this analysis heavily weighs the results of the U.S. By crunching the numbers on these decklists, I determined the metagame share and non-mirror, non-bye, non-draw win rate of every archetype. With more than 2,700 Regional Championship competitors in total, a lot of Standard decklists are available to sink our teeth into. You can find Top 8 brackets, photos, and more in our event coverage archive.

Standard has great over the past month, and the new set offers many exciting cards and strategies.
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Today, we'll take a look at the top Standard archetypes, discuss how they evolved through a full cycle of Regional Championships, and analyze what's likely to change with March of the Machine. Hello and welcome back to Metagame Mentor, your weekly guide to the top decks and latest Constructed developments on the path to the Pro Tour.
